Also, having four volunteers meant that we could have four groups playing the game at one time. That way the kids never had to leave their square. The kids would throw the dice, and the volunteer would retrieve it, and then pass it to the next player. This summer, I had four teens on hand to help run the game, so I gave a dice to each of our four teen volunteers and they would bring a family, or group, of kids through the game. Teens also created four dice using square boxes that kids rolled to let them know what colored square to move to. We set the game up in our programming room by using just plain construction paper to create the “path” that the kids walked on. We used lots of cardboard, construction paper, and paint! Boom! The large project I needed! Teens worked for about 6 weeks to build all the sets, and many of the sets were worked on by several teens coming into the library separately, so there was lots of collaboration. Until, one of them asked if they they could build the sets to Candyland, thinking of how much fun it would be to play the game if it was life-size. I was not planning on having this many great helpers, and I scrambled every week to find helpful things they could do that they were also interested in. How it happened: Last summer I had over 20 teens hanging out at the library and they asked if there were projects they could help me with. Candyland! The game of nostalgia and childhood! As much fun as it is to play it as a board game with small game pieces, for the past two years, we gave our community an opportunity to experience this game on a whole new level by building sets out of cardboard to make the board game life-size!